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Glossaurus - Hierarchy
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ACTIVITIES
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Accessioning (Documentation Committee)
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Acquisition (museum-related environment)
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Cataloging
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Conservation (artistic environment)
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Artistic intent
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Digital preservation
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Static preservation
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Strategy
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Compression
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Lossless compression
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Lossy compression
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Dubbing (audiovisual environment)
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Emulation
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Hardware-for-hardware
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Software-for-hardware
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Software-for-software
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Intervention
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Migration
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Mirroring
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Preventive conservation
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Refreshing (archival environment)
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Reinterpretation
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Restoration
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Digital archaeology
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Storage
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Reconstruction
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Creation
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Appropriation
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Binaural recording
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Copyleft
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Copyright
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Design
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Dubbing (audiovisual environment)
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Implementation
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Iterative design
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Key frame (computing environment)
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Overlay
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Prototype
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System Design
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Expression (Documentation Committee)
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Manifestation (Documentation Committee)
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Work (Documentation Committee)
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Iteration (Documentation Committee)
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Curation (museum-related environment)
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Custodial problem
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Digital curation
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Dissemination
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Display
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Exhibition
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Installation (Documentation Committee)
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Deinstallation (Documentation Committee)
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Production
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Mediation
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Documentation
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Capturing
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Conservation report
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Documentation Map Model * DMM
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Granularity (Documentation Committee)
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Redocumentarization
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Preservation
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Conception
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Custody (Documentation Committee)
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AGENTS
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Corporate body
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Preservation Metadata Implementation Strategy * PREMIS
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Occupation
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Co-author
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Collaborator
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Conservator (artistic environment)
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Curator (museum-related environment)
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Technologist
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ART PRACTICES
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Animation
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Anti-art
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Artistic research and development
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Artwork
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Intangible cultural heritage
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Nested-works
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Networked artwork
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Occurrence
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Ternary work
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Designed work
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Implemented work
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Perceived work
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Choreography
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Conceptual art
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Digital art
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Digital sculpture
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Generative art
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Happening
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Holography
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Installation
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Video installation
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Trap device
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Video sculpture
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Installation art
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Kinetic art
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Online art
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Browser art
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Internet art
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Performance
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Software art
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Sound art
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Telematic art
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Time-based work
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Video art
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Media art
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COMPONENTS
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Attributes & properties
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Accessibility (archival environment)
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Authenticity
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Compatibility (computing environment)
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Compiled
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Dispersion (computing environment)
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Dynamic (variable media environment)
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Encapsulated
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Fixity
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Integrity (computing environment)
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Interactivity (computing environment)
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Interoperability (computing environment)
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Malleability
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Stand-alone
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Variability
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Malfunction
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Obsolescence
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Aberration
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Aliasing
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Artifact (audiovisual environment)
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Blanking interval
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Cross-colour
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Degeneration
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Demagnetization
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Dispersion (optical environment)
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Distortion
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Glitch (computing environment)
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Glitch (electronic environment)
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Irrelevance
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Pixelation
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Translation problem
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Storage carrier
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Database
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Replica
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Bitstream duplicate
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Clone
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Digital copy
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Intermediate
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Internegative
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Interpositive
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Exhibition copy
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Master
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Reference print
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Release print
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Dubmaster
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Digital video
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Videotape
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Laser disc
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Negative
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Positive
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World Wide Web * WWW
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Blog post
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Sound tape
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Information object
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Archives (archival environment)
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Artifact (museum-related environment)
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Avatar
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Tag
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Metadata
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Artifact (museum-related environment)
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Item (Documentation Committee)
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Tool and technology
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Analog
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Artificial life
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Constant Angular Velocity format * CAV format
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Chat (computing environment)
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Chrominance
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Computer-mediated communication * CMC
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Composite signal
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Constant bit rate
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Dynamic HyperText Markup Language * DHTML
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Digibeta
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Digital Light Processing * DLP (computing environment)
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Digital Linear Tape * DLT (computing environment)
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File Transfer Protocol * FTP
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Gnu's Not Unix * GNU
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Locative media
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Luminance
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Metadata Encoding and Transmission Standard * METS
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Mud Object Oriented * MOO
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Mosaic
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Multi-User Dungeons * MUD
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Netcast
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New media (artistic environment)
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Streaming
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S-video (computing environment)
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Telematic
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Telerobotic
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Unstable media
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Virtual reality
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Visual programming environment
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Virtual Reality Modeling Language * VRML
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Web 2.0
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Workshop
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Single-channel videotape
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Equipment
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Authoring program
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Bandwidth
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Browser (computing environment)
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Cluster (computing environment)
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Code
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Computer-for-art
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Control Program for Microcomputers * CP/M
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Cathode Ray Tube * CRT (computing environment)
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Cascading Style Sheet * CSS
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Cue point
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Display (computing environment)
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Raster
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Skin (computing environment)
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Format
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Native format (computing environment)
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Proprietary format
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Free software
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Generator
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Go-to
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Hinting
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Hypermedia
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Hypertext
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Interface
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Command line interface
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Graphical User Interface * GUI
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Library (computing environment)
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Machine code
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Main memory (computing environment)
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Network protocol
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Object code
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Object oriented
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Open source
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Patch
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Plug-in
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Script (computing environment)
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Software
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Source code (computing environment)
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Webring
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MANIFESTATION AND RECEPTION
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Behaviour (variable media environment)
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Contained
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Duplicated
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Encoded
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Installed (artistic environment)
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Interactive
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Performed
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Reproduced
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Concept
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Heart of artwork
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Immersion
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Integrity (artistic environment)
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Relational aesthetics
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Interaction
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Multi-user
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User number
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Sensory mode
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Auditory
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Reverberation
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Sound spatialization
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Stereophony
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Haptic
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Visual
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Appearance
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Augmented reality
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Granularity (optical environment)
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Interference pattern (computing environment)
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resampling
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Spatial Mode
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Temporal mode
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Real time
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Synchronization
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Reception
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Usability