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Definition | A type of emulation that simulates a program's native hardware environment on a machine that it was never intended to run on. For example, a program running the 2000 Windows operating system might emulate the microprocessor of a 1985 Amiga computer, enabling users to play a vintage video game such as Pong on a contemporary operating system. http://www.variablemedia.net/e/preserving/html/var_pub_index.html |
Broader Term ↑ | Emulation |
Related Term ↔ | Hardware-for-hardware |