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Definition | Generic term covering in three different activities that can be complementary. Firstly the creation and display on computer forms or plastic sets in 3 dimensions, even 4: evolutionary temps. Secondly, with the digitization of real objects and their possible modification by computation. And finally, the physical production of objects by numerically controlled machines used to materialize the images (a technique of rapid prototyping) or by removal or by adding material, as since the dawn of time man began to "give" in his dreams. http://socio-logos.revues.org/document721.html |
Broader Term ↑ | Digital art |
Related Terms ↔ | Video sculpture Holography |